Aug 03, 2006, 04:16 AM // 04:16
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#21
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Krytan Explorer
Join Date: May 2005
Location: Ohio
Guild: Archons Ascendant [Arch] - Leader
Profession: W/
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Quote:
Originally Posted by SparhawkJC
swordsmanship at 11? You lost all credibility right there.
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Aww my W/E frequently uses 10 Earth 11 Swords and 15 Tactics and he does quite well!
The OP's build is very elementary. It's what a W/Mo runs as a novice to the game. I am sure as he uses different warrior builds more he'll find another favorite.
For a W/Mo I personally recommend Vigorous Spirit. Mending or Live Vicariously work well enough as supplements to it, no reason to bash either one I guess. Other than that just go with adrenaline attacks... and probably axe.
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Aug 03, 2006, 11:05 PM // 23:05
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#22
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Desert Nomad
Join Date: Feb 2006
Location: Doomlore Shrine
Guild: Just Us Gamers [JUGs]
Profession: R/
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Quote:
Originally Posted by RobotMULE
Instead of going solo, you might want to bring a monk also, with the following skillset:
Ressurect
Ressurection Chant
Rebirth
Restore Life
Light of Dwayna
Vengeance
Unyielding Aura {E}
Ressurection Signet
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*Rushes to set his monk up with that build and advertise as a bonder for missions*
Yea...everyone has said everything that can be said, you'll find better builds
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Aug 03, 2006, 11:55 PM // 23:55
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#23
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Banned
Join Date: Nov 2005
Guild: The Licious Fame Farmers {TLG}
Profession: W/E
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Should bring quivering blade as your elite, best for swords.
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Aug 04, 2006, 10:34 AM // 10:34
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#24
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Frost Gate Guardian
Join Date: May 2006
Location: England Baby!
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Quote:
Originally Posted by eternal pho
Should bring quivering blade as your elite, best for swords.
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*whispers*... DONT TEL HIM TO TAKE AWAY HIS ONLY DEFENSIVE SKILL... haha
Although i agree in the areas he has specified he is 'Soloing' Gladz is not the most fantastic solution... But Still...
He might go running in there thinking Healing Sig will keep him alive. :P
ah well...
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Aug 04, 2006, 01:20 PM // 13:20
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#25
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Ascalonian Squire
Join Date: Apr 2006
Location: NY
Guild: [BOTO]
Profession: W/A
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The best group beneficial Sword build for PvE:
W/Mo build preferred for Rebirth, however it really doesn't matter what secondary you use since you can use pure warrior skills.
Using a req. 8, 15>50 or 15^s sword.
1 - Frenzy - Probaly the best skill any warrior build has to offer. You just have to be smart and alert when using it.
2 - Sever Artery - Paired with Gash, its the most powerful sword skill combination.
3 - Gash
4 - Watch Yourself | Protector's Defense - +20 AR to everyone in shout range, one of the best group beneficial skills.
5 - Shields Up - This skill is the most underated and unused skill of them all when it comes to PvE, however it's the most powerful shout warriors have to offer.
6 - Charge - Best way to master every mission is to keep the party moving faster.
7 - Healing Signet - Healing Signet > Any other heal in the game.
8 - Rebirth | Rez Signet - Rebirth preferred
This is the build that i've been using since I started the factions camp. I've mastered every mission on the first attempt with it. Usually if theres another warrior in the party and he's bringing WY, I substitute slot 5 with Protector's Defense.
Last edited by Dawns Tide; Aug 04, 2006 at 01:30 PM // 13:30..
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Aug 04, 2006, 02:17 PM // 14:17
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#26
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Krytan Explorer
Join Date: Feb 2006
Location: Nottingham, UK
Guild: GV
Profession: W/
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Charge is ok for rushing missions to get Masters etc. But in normal PvE exploration I would say that's a waste of an Elite Slot.
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Aug 04, 2006, 03:34 PM // 15:34
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#27
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Wilds Pathfinder
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@Dawns Tide:
You can't bring Frenzy as the alpha warrior, because you're supposed to be taking all of the damage. Frenzy in general PvE tends not to be a smart idea regardless.
Your skillbar features two attack skills, which is about 2~4 too few. Bringing Shields Up! with Watch Yourself! is overkill. Charge! is a waste of an elite slot, even for Master's completion. Rather than thinking about running faster, try killing faster instead. Healing Signet is fine, but I personally don't like to bring self-heal if I'm in a group, because I could take an attack skill instead. You also don't bring any interrupts, which I think is a big mistake for PvE.
PvE sword I'd bring something like this:
Dragon Slash (E)
Galrath Slash
Silverwing Slash
Tiger's Fury
Distracting Blow
(optional slot)
(optional slot)
Res Sig
The optional slots will change depending on where you're going. If the area is caster-heavy, bring Savage Slash for another interrupt. If you expect to tank a lot of damage, bring Dolyak Sig. If you're facing a lot of aoe damage, bring Watch Yourself! You can also bring speed buffs like Sprint and Rush, although I find these less useful in PvE than in PvP. The standard Sever Artery + Gash combo is fine also.
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